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8 décembre 2017

H1Z1 GAME UPDATE

h1z1 Scenes 4

This patch focuses primarily on insect fixes and quality of life updates and also functions Tutorial Challenges for new players. In addition , we’ve brought back an old favorite, Shotties & Snipers, as the first of 3 Holiday Events that will reward a special Festive Set (more information on that soon).

GENERAL UPDATES

· Fight Zone time of day up-to-date to be consistent with The actual Arena.

· Leaving Combat Zone is now immediate (removed the actual 10 second timer).

· Office structures, residential areas, barns, trailers, and several smaller sized loot spots now have more balanced and consistent loot distribution.

· Updated the Player Report tool to allow you to provide additional circumstance and information when reporting.

· Added Tutorial Challenges to assist new players comprehend the basics of the video game.

BUG FIXES

· Fixed an issue that could cause micro-stutter on some machines. We’re Cheap H1z1 skins continuing to investigate this as a top priority.

· Discarded Daily Challenges will no longer occasionally are not able to be replaced.

· Rapidly dragging and shedding items from the stock no longer causes the actual icon to occasionally appear stuck. Most cases were set in a previous up-date; but found an edge-case that could still cause this to occur.

· Fixed a rare case where shots could be lacking their sound impact.

· Chain link fence sounds are no longer heard throughout the zone.

· Fixed a rare case where AK-47 and SMG could appear to be trapped firing indefinitely.

· Multiple ATVs will no longer occasionally spawn in the same location.

· Players should not be able to exit vehicles in order to get inside objects.

· Players that are killed by the environment now properly changeover to team spectate.

· Hunting gun bullets now destroy DTOs in 2 or 3 shots (down from ten).

· Ambient sound effects (such as water) no longer continue to the main menus after death.

· Toxic Cargo Pants have been updated to become Buy H1Z1 Items more consistent with the rest of the Toxic Set. Also fixed the symbol not matching the look of the item.

· Objective text ought to no longer be cut off within the Challenge Summary Display screen.

· Removed the actual unnecessary “Next” switch from the Score Finish Screen.

· Globe and Region continues to be added back into the actual HUD.

· Default mouse sensitivity is now set to twenty five. This will only impact new players or even fresh installs and will not change settings for existing players.

· DreamHack Bandanas will be distributed at the moment.

· Anti-cheat enhancements

KNOWN ISSUES

· Occasionally, the Challenge Summary screen will be blank after completing a Tutorial Challenge.

· In team games, automatically transitioning to Team Spectate while the Report Player window is up may cause the UI to get stuck.

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7 décembre 2017

CS: GO: SK Gaming is in the playoffs of the ESL Pro League

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The SK Gaming qualified for your playoffs of the ESL Pro League with regard to Counter-Strike: Global Unpleasant. The Brazilian group was the only one to ensure the spot while Luminosity Gaming was removed.

Playing in Group B, SK Gaming beat North (16-7, Overpass), NiP(16-9, Overpass), NRG (16-9, Cache) and Misfits (16-7, Cache). The Brazilians were only defeated in the group stage against Optic Gaming 16-14 at Mirage.

Already in Group A, Luminosity first showed to win HellRaisers in a match that went to overtime - the Brazilians won by 25-23 in the Cache. Then the group suffered several defeats: 16-11 for the Astralis on the Train; 16-13 for Fnatic, upon Cobblestone; and 16-12 for FaZe Clan, also on Teach. The Brazilians managed to win another one, against Team Liquid, by 16-4 in the Cache, but was not enough to guarantee the distinction.

SK managed to be eligible first in their team and now awaits the actual winner of the major between Csgo skins for sale 

HellRaisers and Misfits for the semi-final. On the other side of the crucial, FaZe expects the consequence of OpTic x fnatic.

With a $ 750, 000 prize money, the ESL Pro League finals are held in Odense, Denmark, December 5-10.

6 décembre 2017

HellRaisers and Fnatic lead Group A after day one at the EPL Season Six Finals

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The ESL Professional League Season Six Finals began these days, and HellRaisers and Fnatic are off to a hot begin in group play.

Both HR and Fnatic lead their group with 2-1 win-loss records after day one competition began for Group A. Their two-way tie puts them abov

e Astralis (1-1), FaZe Group (1-1), Luminosity Video gaming (1-2), and Group Liquid (1-2) in the six-team standings.

Within today’s matches, HR lost in triple overtime on Cache to Luminosity 25-23, yet they were in a position to recover from their loss and destroy each Fnatic and Liquid on Inferno with 16-5 and 16-4 scorelines, respectively. Tomorrow’s matches for HellRaisers will be a lot harder, as they will go against FaZe and Astralis to end their time in the group phase. Issa “ISSAA” Murad and Kirill “ANGE1” Karasiow outshined many of their teammates, with ANGE1 notably averaging 21 kills along with a 113. 35 average damage per round stat in both is victorious.

On the other hand, Fnatic may have gotten crushed by HellRaisers, but they were able to win against Luminosity on Cobblestone 16-13 and surprise FaZe Clan in overtime 19-15 on Inferno. The Swedes mounted a comeback following a won anti-eco over Luminosity on Csgo skins for sale their Terrorist side, essentially giving them the game and a slight edge going into time two of competitors for Group A.

Tomorrow’s matches will decide which team will get a one-way ticket to the semifinals on December. 9, which 2 teams will be quarterfinalists on Dec. 8, and which 3 teams will be removed from the $750, 000 tournament. The Group A matches carry on tomorrow at 6am ET.

5 décembre 2017

This particular legendary PUBG crossbow shot may in no way be topped

Within the outskirts of Pochinki, a PUBG Robin Hood was born.

Along with 87 left alive, Ianrosetta finds himself with a lousy starting weapon in his fingers: a crossbow—widely considered the least-effective as well as hardest-to-use thanks to the enormous range drop-off and slow-as-hell guide reload. Mounted on top: the 4X range.

Ian hears the Dacia to the south, less than 100 meters aside. What does he need to lose? He tracks the Soviet car left to right across the screen, keeping his ACOG range flat. Adjusting with regard to distance, he climbs the crosshairs several degrees, pauses the half-second, and looses his arrow.

Besides the flit from the bow, the only sound Ian hears is the dampening engine noises of the car, the RPMs decreasing as its deceased car owner has taken his feet off the gas.

I'd like to imagine at this point that every other players, cosmically aware of what had transpired, simultaneously pay their arms as well as walked calmly in to the sea.

Here's what's nuts to me about this shot:

· Zero hesitation. The moment he makes visual contact, he's instantly compensating for the Pubg items 

car's spectrum of ankle speed.

· There is one only player in the car.

· The car changes the angle at the last moment.

· Assuming the enemy was at full health and had at least degree 1 armor, the headshot was the only one-hit-kill scenario

· The Dacia is the fastest non-motorbike in PUBG, topping away at 115 km/hr.

· Yo, no part of car is seen when he drags the trigger. From the blind shot based on intuition and incomprehensible brain geometry.

PUBG's a petri meal for insane, long range snipes and physically impossible vehicle killing, but this crossbow hail-mary probably won't be topped. I've paired the gif along with Eminem's "Lose Yourself, " creating the canonical way of experiencing this highlight.

PlayerUnknown's Battlegrounds-hd

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